It claims to pay homage to old-school tactical first person shooters like Rainbow Six 3: Raven Shield and cites System Shock 2 and Deus Ex for their action RPG elements and open-ended levels, as well as Half-Life for its first person narrative-driven storytelling.Logmein Hamachi Creates a virtual LAN over the internet for games that only allow LAN connection – example: Star Wars Racer can finally be played onlineĪlien Shooter: Vengence - similar to serious sam. ![]() Zero Point Software claims that their co-op campaign will feature tactical game-play, role-playing elements, open-ended level design, and a compelling sci-fi storyline. The three acts after Prologue, collectively titled the "Trilogy", will be narrative-driven campaigns spanning a continuous story arc set in "a realistic and unpredictable future where first contact with another sentient species is slowly becoming reality." The campaigns will support single-player and up to four players in drop-in/drop-out co-op. The first co-op mission, titled The NeuroGen Incident, was released on Septem which built much of the technology needed for future co-op campaigns. Multiplayer was the first feature of Prologue to be built, doubling as both a tech foundation for future co-op missions and as a playable Early Access release on Steam. The first act, code-named "Prologue", is currently in development and takes place in a future military training facility that will stage multiplayer, single-player, and cooperative training scenarios. Interstellar Marines is being developed in four acts, formerly planned as individual titles. ![]() Kim Haar Jørgensen, Jacob Smith (story) įirst-person shooter, Action role-playing, Tactical shooter Quick facts: Interstellar Marines, Developer(s), Publisher.
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